Progression of my main interface, from sketch - via MI1
clone - to final(?) design. The original plan to have lots of on-screen
information – stats, objectives etc. – was scraped as I was too stupid to make
it work. This, however, led to the brainwave of having an old-school verb system
with updated/stupid verbs. I think this is a jolly good idea, so I’m glad to
have been a programming dingus in this instance… I should also note that I wanted
to have an onscreen interface from the outset, as opposed to a hidden one,
because I think they look nice :)

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