Friday, 27 June 2014

Unnecessary Sentience: Development

Selected development work for a short point-and-clicky game made for the Newgrounds.com Construct 2030 Jam...

Progression of room 1 design:



Room 2 Background:

 

Old item progression (cut due to software restrictions):


Some animation-y GIF's!:


  
 
Photoshop drawn lightning:


Deleted kitchen puzzle (unfinished and cut due to software restrictions):


Event sheet example (1-8 of exactly 100 'events'):


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